Mythabolism

Overview

Project Summary

Metabolism is a complex map of biochemical reactions that connect and cross each other over several pathways. In popular culture, it is spoken of mostly regarding weight, but little is more is known to the average person about this big, complex and multifaceted scientific field that is central to so much of Life.

Mythabolism is a multidisciplinary project that aims to address the (lack of) scientific and health literacy regarding Metabolism. 

The main feature of the project is the development and production of a board game of the same name:  game-based learning improves motivation and engagement, and it facilitates acquisition of new knowledge. Plus, gameplay promotes many important skills, such as collaboration, communication, critical-thinking and problem-solving. Through gameplay, players will learn the included scientific information, increasing their health and scientific literacy.

Additionally, an associated online campaign will be developed.

The public's involvement with Mythabolism, through increase in knowledge, will provide not only more awareness, but also better tools for decision-making, from personal health to socio-political decisions.

 

Main Goals

  • To produce a quality and attractive boardgame about metabolism, as well as an associated online campaign for educational purposes,
  • To produce valuable science communication tools,
  • To disseminate scientific knowledge to the society and increase health and scientific literacy,
  • To increase representation and awareness for unknown diseases (such as Leber’s Hereditary Optic Neuropathy, NAFLD and others),
  • To promote multiple and multidisciplinary partnerships, within and outside the academic world,
  • To reach disenfranchised communities, through the establishment of partnerships with organizations and crafting events with their audiences,
  • To assess how the chosen approaches contribute to scientific engagement and understanding, using evaluation studies; to share the results with specialized audiences,
  • To disseminate the final boardgame.

External Team

Maria Vicente, Plataforma de Ciência Aberta 

Daniela Rodrigues, CIAS 

Ana Cristina Almeida, FPCEUC, LabJogos

Nuno Coelho, CEIS20

Nathalia Posada, DEI-FCTUC

Partners

Funding

Project Details

Project Code

Approval Date

2024-05-01

Start Date

2024-05-13

End Date

2026-08-31

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